Average Error: 0.0 → 0.0
Time: 4.8s
Precision: 64
\[\left(x \cdot x + y\right) + y\]
\[x \cdot x + \left(y + y\right)\]
\left(x \cdot x + y\right) + y
x \cdot x + \left(y + y\right)
double f(double x, double y) {
        double r32101033 = x;
        double r32101034 = r32101033 * r32101033;
        double r32101035 = y;
        double r32101036 = r32101034 + r32101035;
        double r32101037 = r32101036 + r32101035;
        return r32101037;
}

double f(double x, double y) {
        double r32101038 = x;
        double r32101039 = r32101038 * r32101038;
        double r32101040 = y;
        double r32101041 = r32101040 + r32101040;
        double r32101042 = r32101039 + r32101041;
        return r32101042;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\left(y + y\right) + x \cdot x\]

Derivation

  1. Initial program 0.0

    \[\left(x \cdot x + y\right) + y\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, x, y\right) + y}\]
  3. Using strategy rm
  4. Applied fma-udef0.0

    \[\leadsto \color{blue}{\left(x \cdot x + y\right)} + y\]
  5. Applied associate-+l+0.0

    \[\leadsto \color{blue}{x \cdot x + \left(y + y\right)}\]
  6. Final simplification0.0

    \[\leadsto x \cdot x + \left(y + y\right)\]

Reproduce

herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y)
  :name "Data.Random.Distribution.Normal:normalTail from random-fu-0.2.6.2"

  :herbie-target
  (+ (+ y y) (* x x))

  (+ (+ (* x x) y) y))