\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r19954362 = x;
double r19954363 = y;
double r19954364 = r19954362 - r19954363;
double r19954365 = 2.0;
double r19954366 = r19954362 * r19954365;
double r19954367 = r19954366 * r19954363;
double r19954368 = r19954364 / r19954367;
return r19954368;
}
double f(double x, double y) {
double r19954369 = 0.5;
double r19954370 = y;
double r19954371 = r19954369 / r19954370;
double r19954372 = x;
double r19954373 = r19954369 / r19954372;
double r19954374 = r19954371 - r19954373;
return r19954374;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))