\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r13030350 = x;
double r13030351 = y;
double r13030352 = r13030351 * r13030351;
double r13030353 = r13030350 / r13030352;
return r13030353;
}
double f(double x, double y) {
double r13030354 = x;
double r13030355 = y;
double r13030356 = r13030354 / r13030355;
double r13030357 = r13030356 / r13030355;
return r13030357;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.6 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.6
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))