x \cdot \left(1 - y \cdot z\right)
\left(1 - y \cdot z\right) \cdot x
double f(double x, double y, double z) {
double r16073195 = x;
double r16073196 = 1.0;
double r16073197 = y;
double r16073198 = z;
double r16073199 = r16073197 * r16073198;
double r16073200 = r16073196 - r16073199;
double r16073201 = r16073195 * r16073200;
return r16073201;
}
double f(double x, double y, double z) {
double r16073202 = 1.0;
double r16073203 = y;
double r16073204 = z;
double r16073205 = r16073203 * r16073204;
double r16073206 = r16073202 - r16073205;
double r16073207 = x;
double r16073208 = r16073206 * r16073207;
return r16073208;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.2
Final simplification3.2
herbie shell --seed 2019171
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
(* x (- 1.0 (* y z))))