x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r10805011 = x;
double r10805012 = y;
double r10805013 = r10805012 - r10805011;
double r10805014 = z;
double r10805015 = r10805013 * r10805014;
double r10805016 = r10805011 + r10805015;
return r10805016;
}
double f(double x, double y, double z) {
double r10805017 = x;
double r10805018 = y;
double r10805019 = r10805018 - r10805017;
double r10805020 = z;
double r10805021 = r10805019 * r10805020;
double r10805022 = r10805017 + r10805021;
return r10805022;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019171
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))