x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r9320052 = x;
double r9320053 = y;
double r9320054 = r9320053 * r9320053;
double r9320055 = r9320052 - r9320054;
return r9320055;
}
double f(double x, double y) {
double r9320056 = x;
double r9320057 = y;
double r9320058 = r9320057 * r9320057;
double r9320059 = r9320056 - r9320058;
return r9320059;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019171
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))