\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r10002046 = x;
double r10002047 = y;
double r10002048 = sin(r10002047);
double r10002049 = r10002046 + r10002048;
double r10002050 = z;
double r10002051 = cos(r10002047);
double r10002052 = r10002050 * r10002051;
double r10002053 = r10002049 + r10002052;
return r10002053;
}
double f(double x, double y, double z) {
double r10002054 = x;
double r10002055 = y;
double r10002056 = sin(r10002055);
double r10002057 = r10002054 + r10002056;
double r10002058 = z;
double r10002059 = cos(r10002055);
double r10002060 = r10002058 * r10002059;
double r10002061 = r10002057 + r10002060;
return r10002061;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019171
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))