Average Error: 0.1 → 0.1
Time: 15.7s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r10002046 = x;
        double r10002047 = y;
        double r10002048 = sin(r10002047);
        double r10002049 = r10002046 + r10002048;
        double r10002050 = z;
        double r10002051 = cos(r10002047);
        double r10002052 = r10002050 * r10002051;
        double r10002053 = r10002049 + r10002052;
        return r10002053;
}

double f(double x, double y, double z) {
        double r10002054 = x;
        double r10002055 = y;
        double r10002056 = sin(r10002055);
        double r10002057 = r10002054 + r10002056;
        double r10002058 = z;
        double r10002059 = cos(r10002055);
        double r10002060 = r10002058 * r10002059;
        double r10002061 = r10002057 + r10002060;
        return r10002061;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019171 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))