Average Error: 0.3 → 0.3
Time: 13.3s
Precision: 64
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
double f(double x, double y, double z) {
        double r40164905 = x;
        double r40164906 = y;
        double r40164907 = r40164906 - r40164905;
        double r40164908 = 6.0;
        double r40164909 = r40164907 * r40164908;
        double r40164910 = z;
        double r40164911 = r40164909 * r40164910;
        double r40164912 = r40164905 + r40164911;
        return r40164912;
}

double f(double x, double y, double z) {
        double r40164913 = x;
        double r40164914 = y;
        double r40164915 = r40164914 - r40164913;
        double r40164916 = 6.0;
        double r40164917 = r40164915 * r40164916;
        double r40164918 = z;
        double r40164919 = r40164917 * r40164918;
        double r40164920 = r40164913 + r40164919;
        return r40164920;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.3
Target0.2
Herbie0.3
\[x - \left(6 \cdot z\right) \cdot \left(x - y\right)\]

Derivation

  1. Initial program 0.3

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
  2. Final simplification0.3

    \[\leadsto x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]

Reproduce

herbie shell --seed 2019171 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"

  :herbie-target
  (- x (* (* 6.0 z) (- x y)))

  (+ x (* (* (- y x) 6.0) z)))