\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r37627820 = x;
double r37627821 = y;
double r37627822 = z;
double r37627823 = t;
double r37627824 = r37627822 * r37627823;
double r37627825 = r37627821 - r37627824;
double r37627826 = r37627820 / r37627825;
return r37627826;
}
double f(double x, double y, double z, double t) {
double r37627827 = x;
double r37627828 = y;
double r37627829 = z;
double r37627830 = t;
double r37627831 = r37627829 * r37627830;
double r37627832 = r37627828 - r37627831;
double r37627833 = r37627827 / r37627832;
return r37627833;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.8 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2019171
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))