Average Error: 0.1 → 0.1
Time: 19.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r7475474 = x;
        double r7475475 = y;
        double r7475476 = sin(r7475475);
        double r7475477 = r7475474 + r7475476;
        double r7475478 = z;
        double r7475479 = cos(r7475475);
        double r7475480 = r7475478 * r7475479;
        double r7475481 = r7475477 + r7475480;
        return r7475481;
}

double f(double x, double y, double z) {
        double r7475482 = x;
        double r7475483 = y;
        double r7475484 = sin(r7475483);
        double r7475485 = r7475482 + r7475484;
        double r7475486 = z;
        double r7475487 = cos(r7475483);
        double r7475488 = r7475486 * r7475487;
        double r7475489 = r7475485 + r7475488;
        return r7475489;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019171 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))