\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r7475474 = x;
double r7475475 = y;
double r7475476 = sin(r7475475);
double r7475477 = r7475474 + r7475476;
double r7475478 = z;
double r7475479 = cos(r7475475);
double r7475480 = r7475478 * r7475479;
double r7475481 = r7475477 + r7475480;
return r7475481;
}
double f(double x, double y, double z) {
double r7475482 = x;
double r7475483 = y;
double r7475484 = sin(r7475483);
double r7475485 = r7475482 + r7475484;
double r7475486 = z;
double r7475487 = cos(r7475483);
double r7475488 = r7475486 * r7475487;
double r7475489 = r7475485 + r7475488;
return r7475489;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019171
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))