Average Error: 0.3 → 0.3
Time: 17.0s
Precision: 64
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
double f(double x, double y, double z) {
        double r42524258 = x;
        double r42524259 = y;
        double r42524260 = r42524259 - r42524258;
        double r42524261 = 6.0;
        double r42524262 = r42524260 * r42524261;
        double r42524263 = z;
        double r42524264 = r42524262 * r42524263;
        double r42524265 = r42524258 + r42524264;
        return r42524265;
}

double f(double x, double y, double z) {
        double r42524266 = x;
        double r42524267 = y;
        double r42524268 = r42524267 - r42524266;
        double r42524269 = 6.0;
        double r42524270 = r42524268 * r42524269;
        double r42524271 = z;
        double r42524272 = r42524270 * r42524271;
        double r42524273 = r42524266 + r42524272;
        return r42524273;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.3
Target0.2
Herbie0.3
\[x - \left(6 \cdot z\right) \cdot \left(x - y\right)\]

Derivation

  1. Initial program 0.3

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
  2. Final simplification0.3

    \[\leadsto x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]

Reproduce

herbie shell --seed 2019171 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"

  :herbie-target
  (- x (* (* 6.0 z) (- x y)))

  (+ x (* (* (- y x) 6.0) z)))