\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r37205220 = x;
double r37205221 = y;
double r37205222 = z;
double r37205223 = t;
double r37205224 = r37205222 * r37205223;
double r37205225 = r37205221 - r37205224;
double r37205226 = r37205220 / r37205225;
return r37205226;
}
double f(double x, double y, double z, double t) {
double r37205227 = x;
double r37205228 = y;
double r37205229 = z;
double r37205230 = t;
double r37205231 = r37205229 * r37205230;
double r37205232 = r37205228 - r37205231;
double r37205233 = r37205227 / r37205232;
return r37205233;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.8 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2019171
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))