Average Error: 0.1 → 0.1
Time: 38.3s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[z \cdot 5 + \left(y + z\right) \cdot x\]
x \cdot \left(y + z\right) + z \cdot 5
z \cdot 5 + \left(y + z\right) \cdot x
double f(double x, double y, double z) {
        double r27584249 = x;
        double r27584250 = y;
        double r27584251 = z;
        double r27584252 = r27584250 + r27584251;
        double r27584253 = r27584249 * r27584252;
        double r27584254 = 5.0;
        double r27584255 = r27584251 * r27584254;
        double r27584256 = r27584253 + r27584255;
        return r27584256;
}

double f(double x, double y, double z) {
        double r27584257 = z;
        double r27584258 = 5.0;
        double r27584259 = r27584257 * r27584258;
        double r27584260 = y;
        double r27584261 = r27584260 + r27584257;
        double r27584262 = x;
        double r27584263 = r27584261 * r27584262;
        double r27584264 = r27584259 + r27584263;
        return r27584264;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Final simplification0.1

    \[\leadsto z \cdot 5 + \left(y + z\right) \cdot x\]

Reproduce

herbie shell --seed 2019171 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"

  :herbie-target
  (+ (* (+ x 5.0) z) (* x y))

  (+ (* x (+ y z)) (* z 5.0)))