Average Error: 10.6 → 0.2
Time: 15.1s
Precision: 64
\[\frac{x}{y \cdot y}\]
\[\frac{\frac{x}{y}}{y}\]
\frac{x}{y \cdot y}
\frac{\frac{x}{y}}{y}
double f(double x, double y) {
        double r16468400 = x;
        double r16468401 = y;
        double r16468402 = r16468401 * r16468401;
        double r16468403 = r16468400 / r16468402;
        return r16468403;
}

double f(double x, double y) {
        double r16468404 = x;
        double r16468405 = y;
        double r16468406 = r16468404 / r16468405;
        double r16468407 = r16468406 / r16468405;
        return r16468407;
}

Error

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Bits error versus y

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Results

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Target

Original10.6
Target0.2
Herbie0.2
\[\frac{\frac{x}{y}}{y}\]

Derivation

  1. Initial program 10.6

    \[\frac{x}{y \cdot y}\]
  2. Using strategy rm
  3. Applied associate-/r*0.2

    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{y}}\]
  4. Final simplification0.2

    \[\leadsto \frac{\frac{x}{y}}{y}\]

Reproduce

herbie shell --seed 2019171 
(FPCore (x y)
  :name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"

  :herbie-target
  (/ (/ x y) y)

  (/ x (* y y)))