\left(d1 \cdot d2 + \left(d3 + 5\right) \cdot d1\right) + d1 \cdot 32
\left(\left(32 + \left(d3 + d2\right)\right) + 5\right) \cdot d1
double f(double d1, double d2, double d3) {
double r11304952 = d1;
double r11304953 = d2;
double r11304954 = r11304952 * r11304953;
double r11304955 = d3;
double r11304956 = 5.0;
double r11304957 = r11304955 + r11304956;
double r11304958 = r11304957 * r11304952;
double r11304959 = r11304954 + r11304958;
double r11304960 = 32.0;
double r11304961 = r11304952 * r11304960;
double r11304962 = r11304959 + r11304961;
return r11304962;
}
double f(double d1, double d2, double d3) {
double r11304963 = 32.0;
double r11304964 = d3;
double r11304965 = d2;
double r11304966 = r11304964 + r11304965;
double r11304967 = r11304963 + r11304966;
double r11304968 = 5.0;
double r11304969 = r11304967 + r11304968;
double r11304970 = d1;
double r11304971 = r11304969 * r11304970;
return r11304971;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019170 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath dist3"
:herbie-target
(* d1 (+ (+ 37.0 d3) d2))
(+ (+ (* d1 d2) (* (+ d3 5.0) d1)) (* d1 32.0)))