x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r11458197 = x;
double r11458198 = 2.0;
double r11458199 = r11458197 * r11458198;
double r11458200 = y;
double r11458201 = r11458199 - r11458200;
return r11458201;
}
double f(double x, double y) {
double r11458202 = x;
double r11458203 = 2.0;
double r11458204 = r11458202 * r11458203;
double r11458205 = y;
double r11458206 = r11458204 - r11458205;
return r11458206;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))