x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r9212677 = x;
double r9212678 = y;
double r9212679 = cos(r9212678);
double r9212680 = r9212677 * r9212679;
double r9212681 = z;
double r9212682 = sin(r9212678);
double r9212683 = r9212681 * r9212682;
double r9212684 = r9212680 + r9212683;
return r9212684;
}
double f(double x, double y, double z) {
double r9212685 = y;
double r9212686 = sin(r9212685);
double r9212687 = z;
double r9212688 = x;
double r9212689 = cos(r9212685);
double r9212690 = r9212688 * r9212689;
double r9212691 = fma(r9212686, r9212687, r9212690);
return r9212691;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))