\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r8866494 = x;
double r8866495 = y;
double r8866496 = cos(r8866495);
double r8866497 = r8866494 + r8866496;
double r8866498 = z;
double r8866499 = sin(r8866495);
double r8866500 = r8866498 * r8866499;
double r8866501 = r8866497 - r8866500;
return r8866501;
}
double f(double x, double y, double z) {
double r8866502 = x;
double r8866503 = y;
double r8866504 = cos(r8866503);
double r8866505 = r8866502 + r8866504;
double r8866506 = z;
double r8866507 = sin(r8866503);
double r8866508 = r8866506 * r8866507;
double r8866509 = r8866505 - r8866508;
return r8866509;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))