Average Error: 0.1 → 0.1
Time: 24.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r8866494 = x;
        double r8866495 = y;
        double r8866496 = cos(r8866495);
        double r8866497 = r8866494 + r8866496;
        double r8866498 = z;
        double r8866499 = sin(r8866495);
        double r8866500 = r8866498 * r8866499;
        double r8866501 = r8866497 - r8866500;
        return r8866501;
}

double f(double x, double y, double z) {
        double r8866502 = x;
        double r8866503 = y;
        double r8866504 = cos(r8866503);
        double r8866505 = r8866502 + r8866504;
        double r8866506 = z;
        double r8866507 = sin(r8866503);
        double r8866508 = r8866506 * r8866507;
        double r8866509 = r8866505 - r8866508;
        return r8866509;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))