\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(\frac{60}{z - t}, x - y, 120 \cdot a\right)double f(double x, double y, double z, double t, double a) {
double r38366709 = 60.0;
double r38366710 = x;
double r38366711 = y;
double r38366712 = r38366710 - r38366711;
double r38366713 = r38366709 * r38366712;
double r38366714 = z;
double r38366715 = t;
double r38366716 = r38366714 - r38366715;
double r38366717 = r38366713 / r38366716;
double r38366718 = a;
double r38366719 = 120.0;
double r38366720 = r38366718 * r38366719;
double r38366721 = r38366717 + r38366720;
return r38366721;
}
double f(double x, double y, double z, double t, double a) {
double r38366722 = 60.0;
double r38366723 = z;
double r38366724 = t;
double r38366725 = r38366723 - r38366724;
double r38366726 = r38366722 / r38366725;
double r38366727 = x;
double r38366728 = y;
double r38366729 = r38366727 - r38366728;
double r38366730 = 120.0;
double r38366731 = a;
double r38366732 = r38366730 * r38366731;
double r38366733 = fma(r38366726, r38366729, r38366732);
return r38366733;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
Simplified0.1
Final simplification0.1
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))