Average Error: 5.7 → 0.1
Time: 15.5s
Precision: 64
\[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}\]
\[\frac{3 - x}{3} \cdot \frac{1 - x}{y}\]
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\frac{3 - x}{3} \cdot \frac{1 - x}{y}
double f(double x, double y) {
        double r31015862 = 1.0;
        double r31015863 = x;
        double r31015864 = r31015862 - r31015863;
        double r31015865 = 3.0;
        double r31015866 = r31015865 - r31015863;
        double r31015867 = r31015864 * r31015866;
        double r31015868 = y;
        double r31015869 = r31015868 * r31015865;
        double r31015870 = r31015867 / r31015869;
        return r31015870;
}

double f(double x, double y) {
        double r31015871 = 3.0;
        double r31015872 = x;
        double r31015873 = r31015871 - r31015872;
        double r31015874 = r31015873 / r31015871;
        double r31015875 = 1.0;
        double r31015876 = r31015875 - r31015872;
        double r31015877 = y;
        double r31015878 = r31015876 / r31015877;
        double r31015879 = r31015874 * r31015878;
        return r31015879;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original5.7
Target0.1
Herbie0.1
\[\frac{1 - x}{y} \cdot \frac{3 - x}{3}\]

Derivation

  1. Initial program 5.7

    \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}\]
  2. Using strategy rm
  3. Applied times-frac0.1

    \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \frac{3 - x}{3}}\]
  4. Final simplification0.1

    \[\leadsto \frac{3 - x}{3} \cdot \frac{1 - x}{y}\]

Reproduce

herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y)
  :name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"

  :herbie-target
  (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))

  (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))