\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{\left(\sin \left(0.5 \cdot x\right) \cdot \frac{1}{\sin x}\right) \cdot \left(\sin \left(0.5 \cdot x\right) \cdot 8\right)}{3}double f(double x) {
double r27191286 = 8.0;
double r27191287 = 3.0;
double r27191288 = r27191286 / r27191287;
double r27191289 = x;
double r27191290 = 0.5;
double r27191291 = r27191289 * r27191290;
double r27191292 = sin(r27191291);
double r27191293 = r27191288 * r27191292;
double r27191294 = r27191293 * r27191292;
double r27191295 = sin(r27191289);
double r27191296 = r27191294 / r27191295;
return r27191296;
}
double f(double x) {
double r27191297 = 0.5;
double r27191298 = x;
double r27191299 = r27191297 * r27191298;
double r27191300 = sin(r27191299);
double r27191301 = 1.0;
double r27191302 = sin(r27191298);
double r27191303 = r27191301 / r27191302;
double r27191304 = r27191300 * r27191303;
double r27191305 = 8.0;
double r27191306 = r27191300 * r27191305;
double r27191307 = r27191304 * r27191306;
double r27191308 = 3.0;
double r27191309 = r27191307 / r27191308;
return r27191309;
}




Bits error versus x
Results
| Original | 14.5 |
|---|---|
| Target | 0.3 |
| Herbie | 0.4 |
Initial program 14.5
rmApplied *-un-lft-identity14.5
Applied times-frac0.5
Simplified0.3
rmApplied associate-*l/0.3
rmApplied div-inv0.4
Final simplification0.4
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:herbie-target
(/ (/ (* 8.0 (sin (* x 0.5))) 3.0) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8.0 3.0) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))