2 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2\right) \cdot x
double f(double x, double y) {
double r23304189 = 2.0;
double r23304190 = x;
double r23304191 = r23304190 * r23304190;
double r23304192 = y;
double r23304193 = r23304190 * r23304192;
double r23304194 = r23304191 - r23304193;
double r23304195 = r23304189 * r23304194;
return r23304195;
}
double f(double x, double y) {
double r23304196 = x;
double r23304197 = y;
double r23304198 = r23304196 - r23304197;
double r23304199 = 2.0;
double r23304200 = r23304198 * r23304199;
double r23304201 = r23304200 * r23304196;
return r23304201;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.1 |
Initial program 0.0
Simplified0.1
Final simplification0.1
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))