\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r24740895 = x;
double r24740896 = y;
double r24740897 = r24740895 - r24740896;
double r24740898 = 2.0;
double r24740899 = r24740895 * r24740898;
double r24740900 = r24740899 * r24740896;
double r24740901 = r24740897 / r24740900;
return r24740901;
}
double f(double x, double y) {
double r24740902 = 0.5;
double r24740903 = y;
double r24740904 = r24740902 / r24740903;
double r24740905 = x;
double r24740906 = r24740902 / r24740905;
double r24740907 = r24740904 - r24740906;
return r24740907;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))