\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r26626736 = x;
double r26626737 = y;
double r26626738 = r26626736 * r26626737;
double r26626739 = z;
double r26626740 = r26626737 * r26626739;
double r26626741 = r26626738 - r26626740;
double r26626742 = r26626737 * r26626737;
double r26626743 = r26626741 - r26626742;
double r26626744 = r26626743 + r26626742;
return r26626744;
}
double f(double x, double y, double z) {
double r26626745 = x;
double r26626746 = z;
double r26626747 = r26626745 - r26626746;
double r26626748 = y;
double r26626749 = r26626747 * r26626748;
return r26626749;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))