\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r27003861 = x;
double r27003862 = y;
double r27003863 = r27003861 * r27003862;
double r27003864 = r27003862 * r27003862;
double r27003865 = r27003863 - r27003864;
double r27003866 = r27003865 + r27003864;
double r27003867 = z;
double r27003868 = r27003862 * r27003867;
double r27003869 = r27003866 - r27003868;
return r27003869;
}
double f(double x, double y, double z) {
double r27003870 = x;
double r27003871 = z;
double r27003872 = r27003870 - r27003871;
double r27003873 = y;
double r27003874 = r27003872 * r27003873;
return r27003874;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))