\left(x + y\right) \cdot \left(z + 1\right)
\left(y + x\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r2391876 = x;
double r2391877 = y;
double r2391878 = r2391876 + r2391877;
double r2391879 = z;
double r2391880 = 1.0;
double r2391881 = r2391879 + r2391880;
double r2391882 = r2391878 * r2391881;
return r2391882;
}
double f(double x, double y, double z) {
double r2391883 = y;
double r2391884 = x;
double r2391885 = r2391883 + r2391884;
double r2391886 = z;
double r2391887 = 1.0;
double r2391888 = r2391886 + r2391887;
double r2391889 = r2391885 * r2391888;
return r2391889;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
(* (+ x y) (+ z 1.0)))