\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r15740233 = x;
double r15740234 = y;
double r15740235 = r15740234 * r15740234;
double r15740236 = r15740233 / r15740235;
return r15740236;
}
double f(double x, double y) {
double r15740237 = x;
double r15740238 = y;
double r15740239 = r15740237 / r15740238;
double r15740240 = r15740239 / r15740238;
return r15740240;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.3
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019170 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))