x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r11562813 = x;
double r11562814 = y;
double r11562815 = 4.0;
double r11562816 = r11562814 * r11562815;
double r11562817 = z;
double r11562818 = r11562816 * r11562817;
double r11562819 = r11562813 - r11562818;
return r11562819;
}
double f(double x, double y, double z) {
double r11562820 = x;
double r11562821 = 4.0;
double r11562822 = y;
double r11562823 = r11562821 * r11562822;
double r11562824 = z;
double r11562825 = r11562823 * r11562824;
double r11562826 = r11562820 - r11562825;
return r11562826;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019170
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))