x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r9942996 = x;
double r9942997 = y;
double r9942998 = r9942997 - r9942996;
double r9942999 = z;
double r9943000 = r9942998 * r9942999;
double r9943001 = r9942996 + r9943000;
return r9943001;
}
double f(double x, double y, double z) {
double r9943002 = x;
double r9943003 = y;
double r9943004 = r9943003 - r9943002;
double r9943005 = z;
double r9943006 = r9943004 * r9943005;
double r9943007 = r9943002 + r9943006;
return r9943007;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019170
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))