x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r9508199 = x;
double r9508200 = y;
double r9508201 = r9508200 * r9508200;
double r9508202 = r9508199 - r9508201;
return r9508202;
}
double f(double x, double y) {
double r9508203 = x;
double r9508204 = y;
double r9508205 = r9508204 * r9508204;
double r9508206 = r9508203 - r9508205;
return r9508206;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019170
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))