Average Error: 0.1 → 0.1
Time: 22.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r9207519 = x;
        double r9207520 = y;
        double r9207521 = cos(r9207520);
        double r9207522 = r9207519 + r9207521;
        double r9207523 = z;
        double r9207524 = sin(r9207520);
        double r9207525 = r9207523 * r9207524;
        double r9207526 = r9207522 - r9207525;
        return r9207526;
}

double f(double x, double y, double z) {
        double r9207527 = x;
        double r9207528 = y;
        double r9207529 = cos(r9207528);
        double r9207530 = r9207527 + r9207529;
        double r9207531 = z;
        double r9207532 = sin(r9207528);
        double r9207533 = r9207531 * r9207532;
        double r9207534 = r9207530 - r9207533;
        return r9207534;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019170 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))