Average Error: 0.1 → 0.1
Time: 16.7s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r8921448 = x;
        double r8921449 = y;
        double r8921450 = sin(r8921449);
        double r8921451 = r8921448 + r8921450;
        double r8921452 = z;
        double r8921453 = cos(r8921449);
        double r8921454 = r8921452 * r8921453;
        double r8921455 = r8921451 + r8921454;
        return r8921455;
}

double f(double x, double y, double z) {
        double r8921456 = x;
        double r8921457 = y;
        double r8921458 = sin(r8921457);
        double r8921459 = r8921456 + r8921458;
        double r8921460 = z;
        double r8921461 = cos(r8921457);
        double r8921462 = r8921460 * r8921461;
        double r8921463 = r8921459 + r8921462;
        return r8921463;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019170 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))