\frac{x \cdot 100}{x + y}\frac{\frac{x}{y + x}}{\frac{1}{100}}double f(double x, double y) {
double r37327414 = x;
double r37327415 = 100.0;
double r37327416 = r37327414 * r37327415;
double r37327417 = y;
double r37327418 = r37327414 + r37327417;
double r37327419 = r37327416 / r37327418;
return r37327419;
}
double f(double x, double y) {
double r37327420 = x;
double r37327421 = y;
double r37327422 = r37327421 + r37327420;
double r37327423 = r37327420 / r37327422;
double r37327424 = 1.0;
double r37327425 = 100.0;
double r37327426 = r37327424 / r37327425;
double r37327427 = r37327423 / r37327426;
return r37327427;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019170
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))