Average Error: 0.0 → 0.0
Time: 9.9s
Precision: 64
\[x - y \cdot z\]
\[x - z \cdot y\]
x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
        double r36675068 = x;
        double r36675069 = y;
        double r36675070 = z;
        double r36675071 = r36675069 * r36675070;
        double r36675072 = r36675068 - r36675071;
        return r36675072;
}

double f(double x, double y, double z) {
        double r36675073 = x;
        double r36675074 = z;
        double r36675075 = y;
        double r36675076 = r36675074 * r36675075;
        double r36675077 = r36675073 - r36675076;
        return r36675077;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x + y \cdot z}{\frac{x + y \cdot z}{x - y \cdot z}}\]

Derivation

  1. Initial program 0.0

    \[x - y \cdot z\]
  2. Final simplification0.0

    \[\leadsto x - z \cdot y\]

Reproduce

herbie shell --seed 2019170 
(FPCore (x y z)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"

  :herbie-target
  (/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))

  (- x (* y z)))