\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r16212337 = x;
double r16212338 = y;
double r16212339 = r16212338 * r16212338;
double r16212340 = r16212337 / r16212339;
return r16212340;
}
double f(double x, double y) {
double r16212341 = x;
double r16212342 = y;
double r16212343 = r16212341 / r16212342;
double r16212344 = r16212343 / r16212342;
return r16212344;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.3
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019170
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))