1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\left(0.75 - \frac{z - x}{y}\right) \cdot 4 + 1double f(double x, double y, double z) {
double r15645170 = 1.0;
double r15645171 = 4.0;
double r15645172 = x;
double r15645173 = y;
double r15645174 = 0.75;
double r15645175 = r15645173 * r15645174;
double r15645176 = r15645172 + r15645175;
double r15645177 = z;
double r15645178 = r15645176 - r15645177;
double r15645179 = r15645171 * r15645178;
double r15645180 = r15645179 / r15645173;
double r15645181 = r15645170 + r15645180;
return r15645181;
}
double f(double x, double y, double z) {
double r15645182 = 0.75;
double r15645183 = z;
double r15645184 = x;
double r15645185 = r15645183 - r15645184;
double r15645186 = y;
double r15645187 = r15645185 / r15645186;
double r15645188 = r15645182 - r15645187;
double r15645189 = 4.0;
double r15645190 = r15645188 * r15645189;
double r15645191 = 1.0;
double r15645192 = r15645190 + r15645191;
return r15645192;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2019170
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))