x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r11423685 = x;
double r11423686 = 2.0;
double r11423687 = r11423685 * r11423686;
double r11423688 = y;
double r11423689 = r11423687 - r11423688;
return r11423689;
}
double f(double x, double y) {
double r11423690 = x;
double r11423691 = 2.0;
double r11423692 = r11423690 * r11423691;
double r11423693 = y;
double r11423694 = r11423692 - r11423693;
return r11423694;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))