x + \left(y - x\right) \cdot z
\mathsf{fma}\left(y - x, z, x\right)double f(double x, double y, double z) {
double r8355056 = x;
double r8355057 = y;
double r8355058 = r8355057 - r8355056;
double r8355059 = z;
double r8355060 = r8355058 * r8355059;
double r8355061 = r8355056 + r8355060;
return r8355061;
}
double f(double x, double y, double z) {
double r8355062 = y;
double r8355063 = x;
double r8355064 = r8355062 - r8355063;
double r8355065 = z;
double r8355066 = fma(r8355064, r8355065, r8355063);
return r8355066;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))