Average Error: 0.1 → 0.1
Time: 22.6s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r6553461 = x;
        double r6553462 = y;
        double r6553463 = cos(r6553462);
        double r6553464 = r6553461 + r6553463;
        double r6553465 = z;
        double r6553466 = sin(r6553462);
        double r6553467 = r6553465 * r6553466;
        double r6553468 = r6553464 - r6553467;
        return r6553468;
}

double f(double x, double y, double z) {
        double r6553469 = x;
        double r6553470 = y;
        double r6553471 = cos(r6553470);
        double r6553472 = r6553469 + r6553471;
        double r6553473 = z;
        double r6553474 = sin(r6553470);
        double r6553475 = r6553473 * r6553474;
        double r6553476 = r6553472 - r6553475;
        return r6553476;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))