\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r6553461 = x;
double r6553462 = y;
double r6553463 = cos(r6553462);
double r6553464 = r6553461 + r6553463;
double r6553465 = z;
double r6553466 = sin(r6553462);
double r6553467 = r6553465 * r6553466;
double r6553468 = r6553464 - r6553467;
return r6553468;
}
double f(double x, double y, double z) {
double r6553469 = x;
double r6553470 = y;
double r6553471 = cos(r6553470);
double r6553472 = r6553469 + r6553471;
double r6553473 = z;
double r6553474 = sin(r6553470);
double r6553475 = r6553473 * r6553474;
double r6553476 = r6553472 - r6553475;
return r6553476;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))