\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(z, t, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r6864254 = x;
double r6864255 = y;
double r6864256 = r6864254 * r6864255;
double r6864257 = z;
double r6864258 = t;
double r6864259 = r6864257 * r6864258;
double r6864260 = r6864256 + r6864259;
double r6864261 = a;
double r6864262 = b;
double r6864263 = r6864261 * r6864262;
double r6864264 = r6864260 + r6864263;
return r6864264;
}
double f(double x, double y, double z, double t, double a, double b) {
double r6864265 = a;
double r6864266 = b;
double r6864267 = z;
double r6864268 = t;
double r6864269 = x;
double r6864270 = y;
double r6864271 = r6864269 * r6864270;
double r6864272 = fma(r6864267, r6864268, r6864271);
double r6864273 = fma(r6864265, r6864266, r6864272);
return r6864273;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))