0.5 \cdot \left(x \cdot x - y\right)
\left(x \cdot x - y\right) \cdot 0.5
double f(double x, double y) {
double r18383 = 0.5;
double r18384 = x;
double r18385 = r18384 * r18384;
double r18386 = y;
double r18387 = r18385 - r18386;
double r18388 = r18383 * r18387;
return r18388;
}
double f(double x, double y) {
double r18389 = x;
double r18390 = r18389 * r18389;
double r18391 = y;
double r18392 = r18390 - r18391;
double r18393 = 0.5;
double r18394 = r18392 * r18393;
return r18394;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
(* 0.5 (- (* x x) y)))