2 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2\right) \cdot x
double f(double x, double y) {
double r23010537 = 2.0;
double r23010538 = x;
double r23010539 = r23010538 * r23010538;
double r23010540 = y;
double r23010541 = r23010538 * r23010540;
double r23010542 = r23010539 - r23010541;
double r23010543 = r23010537 * r23010542;
return r23010543;
}
double f(double x, double y) {
double r23010544 = x;
double r23010545 = y;
double r23010546 = r23010544 - r23010545;
double r23010547 = 2.0;
double r23010548 = r23010546 * r23010547;
double r23010549 = r23010548 * r23010544;
return r23010549;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))