\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r19706938 = x;
double r19706939 = y;
double r19706940 = r19706938 - r19706939;
double r19706941 = 2.0;
double r19706942 = r19706938 * r19706941;
double r19706943 = r19706942 * r19706939;
double r19706944 = r19706940 / r19706943;
return r19706944;
}
double f(double x, double y) {
double r19706945 = 0.5;
double r19706946 = y;
double r19706947 = r19706945 / r19706946;
double r19706948 = x;
double r19706949 = r19706945 / r19706948;
double r19706950 = r19706947 - r19706949;
return r19706950;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))