\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
3 \cdot \left(z \cdot z\right) + x \cdot y
double f(double x, double y, double z) {
double r22564162 = x;
double r22564163 = y;
double r22564164 = r22564162 * r22564163;
double r22564165 = z;
double r22564166 = r22564165 * r22564165;
double r22564167 = r22564164 + r22564166;
double r22564168 = r22564167 + r22564166;
double r22564169 = r22564168 + r22564166;
return r22564169;
}
double f(double x, double y, double z) {
double r22564170 = 3.0;
double r22564171 = z;
double r22564172 = r22564171 * r22564171;
double r22564173 = r22564170 * r22564172;
double r22564174 = x;
double r22564175 = y;
double r22564176 = r22564174 * r22564175;
double r22564177 = r22564173 + r22564176;
return r22564177;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
Final simplification0.1
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:herbie-target
(+ (* (* 3.0 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))