\left(x + y\right) \cdot \left(z + 1\right)
\left(y + x\right) \cdot 1 + \left(y + x\right) \cdot z
double f(double x, double y, double z) {
double r2120710 = x;
double r2120711 = y;
double r2120712 = r2120710 + r2120711;
double r2120713 = z;
double r2120714 = 1.0;
double r2120715 = r2120713 + r2120714;
double r2120716 = r2120712 * r2120715;
return r2120716;
}
double f(double x, double y, double z) {
double r2120717 = y;
double r2120718 = x;
double r2120719 = r2120717 + r2120718;
double r2120720 = 1.0;
double r2120721 = r2120719 * r2120720;
double r2120722 = z;
double r2120723 = r2120719 * r2120722;
double r2120724 = r2120721 + r2120723;
return r2120724;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2019169 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
(* (+ x y) (+ z 1.0)))