x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r11066561 = x;
double r11066562 = y;
double r11066563 = r11066562 - r11066561;
double r11066564 = z;
double r11066565 = r11066563 * r11066564;
double r11066566 = r11066561 + r11066565;
return r11066566;
}
double f(double x, double y, double z) {
double r11066567 = x;
double r11066568 = y;
double r11066569 = r11066568 - r11066567;
double r11066570 = z;
double r11066571 = r11066569 * r11066570;
double r11066572 = r11066567 + r11066571;
return r11066572;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019169
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))