x \cdot \sin y + z \cdot \cos y
\sqrt[3]{x \cdot \sin y} \cdot \left(\sqrt[3]{x \cdot \sin y} \cdot \sqrt[3]{x \cdot \sin y}\right) + z \cdot \cos ydouble f(double x, double y, double z) {
double r11343147 = x;
double r11343148 = y;
double r11343149 = sin(r11343148);
double r11343150 = r11343147 * r11343149;
double r11343151 = z;
double r11343152 = cos(r11343148);
double r11343153 = r11343151 * r11343152;
double r11343154 = r11343150 + r11343153;
return r11343154;
}
double f(double x, double y, double z) {
double r11343155 = x;
double r11343156 = y;
double r11343157 = sin(r11343156);
double r11343158 = r11343155 * r11343157;
double r11343159 = cbrt(r11343158);
double r11343160 = r11343159 * r11343159;
double r11343161 = r11343159 * r11343160;
double r11343162 = z;
double r11343163 = cos(r11343156);
double r11343164 = r11343162 * r11343163;
double r11343165 = r11343161 + r11343164;
return r11343165;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Final simplification0.6
herbie shell --seed 2019169
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))