x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r8665073 = x;
double r8665074 = y;
double r8665075 = r8665074 * r8665074;
double r8665076 = r8665073 - r8665075;
return r8665076;
}
double f(double x, double y) {
double r8665077 = x;
double r8665078 = y;
double r8665079 = r8665078 * r8665078;
double r8665080 = r8665077 - r8665079;
return r8665080;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019169
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))