Average Error: 0.1 → 0.1
Time: 22.1s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r9511869 = x;
        double r9511870 = y;
        double r9511871 = cos(r9511870);
        double r9511872 = r9511869 + r9511871;
        double r9511873 = z;
        double r9511874 = sin(r9511870);
        double r9511875 = r9511873 * r9511874;
        double r9511876 = r9511872 - r9511875;
        return r9511876;
}

double f(double x, double y, double z) {
        double r9511877 = x;
        double r9511878 = y;
        double r9511879 = cos(r9511878);
        double r9511880 = r9511877 + r9511879;
        double r9511881 = z;
        double r9511882 = sin(r9511878);
        double r9511883 = r9511881 * r9511882;
        double r9511884 = r9511880 - r9511883;
        return r9511884;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019169 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))