\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r10487876 = x;
double r10487877 = y;
double r10487878 = sin(r10487877);
double r10487879 = r10487876 + r10487878;
double r10487880 = z;
double r10487881 = cos(r10487877);
double r10487882 = r10487880 * r10487881;
double r10487883 = r10487879 + r10487882;
return r10487883;
}
double f(double x, double y, double z) {
double r10487884 = x;
double r10487885 = y;
double r10487886 = sin(r10487885);
double r10487887 = r10487884 + r10487886;
double r10487888 = z;
double r10487889 = cos(r10487885);
double r10487890 = r10487888 * r10487889;
double r10487891 = r10487887 + r10487890;
return r10487891;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019169
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))